Misc Media Musings

I do have some pages dedicated to various pieces of media (some are linked to over at My Art Analyses), but a lot of the time, I have a few thoughts on a piece of media, and it doesn't seem like making a whole page dedicated to it would be worth it.

So I'll write a lot of stuff here.

Alien:Covenant
See Alien: Covenant.

Inception and Polar Express
Polar Express is ideologically quite weird. Which, I suppose, is to be expected with a "spirit of christmas" movie. Perhaps I'm not familiar with many of them, but this one seems a bit more extreme than usual.

One particularly odd quote from the end of Polar Express is "One thing about trains: It doesn't matter where they're goin'. What matters is deciding to get on.". This idea seemed a bit out-of-nowhere to me. Was the movie about that at all? Did it demonstrate that? Wasn't the destination of the train kind of important in this movie? Well, it seems to be a kind of doubting Thomas meme.

Anyways, this reminded me quite a bit of the line from Inception: "You're waiting for a train, a train that will take you far away. You know where you hope this train will take you, but you don't know for sure. But it doesn't matter. How can it not matter to you where that train will take you?  Because you'll be together."

Kind of similar theme. Also both have "dreams" as part of the theme.

Visionary games
some games had some kinds of ambitions, and they often didn't turn out so well. but these days i find even the failures more stimulating than polished works. artworks with vision can live in your imagination, which is in some ways less limited than real games.

some i've seen:

See also: Simulation games.
 * Alone in the Dark
 * DisneyQuest arcade counts in terms of medium, not content (it's remarkable to see arcade/remote-control hybrid games that resemble my own fantasies from when i was like 10 or whatever)
 * Empire Earth is actually one of the more successful ones
 * S.C.A.R.S. [why not]
 * Trespasser
 * various point-and-click games (i think) have a kind of "game vision's reach exceeding technology's grasp" ethos/status
 * various sim games, here's a write-up on sim refinery, sim health, and more